Real-Time Tools

Responsive Video Content

Performance Laboratory

Performance simulator for the Royal College of Music with real-time 3D visuals by FRAY Studio, built in Unreal Engine to mimic venues, audiences, and live performance conditions.

Lewis Capaldi

Coldplay

FRAY Studio created iMag looks, real-time VFX and interactive content for Coldplay’s Music of the Spheres tour, including visuals, kinetic games and finale scenes.

Sleep Token

Glass Animals

 FRAY Studio created real-time Unreal Engine video content for Glass Animals' Dreamland.IRL at Brooklyn Mirage, controlling 110+ elements across a 15,000px screen.

Pierce The Veil

Pierce The Veil on stage beneath red-lit FRAY Studio visuals of mermaid silhouettes on central LED screens

Lewis Capaldi

 Lewis Capaldi and band perform under a wide screen showing clouds and sea, with visuals by FRAY Studio.

Pierce The Veil

Pierce The Veil playing under hanging light grids and FRAY Studio video design collage of fragmented face on LED backdrop

The Tempest

Pierce The Veil

Pierce The Veil playing under FRAY Studio video design text I CAN’T HEAR YOU displayed across large red LED panels

Glass Animals

Fontaines D.C.

Wide shot of Fontaines DC at Finsbury Park under FRAY Studio’s video design purple‑blue lighting and central heart video graphic

Unreal Engine

Notch

Touch Designer

Real Time

Live Effects

Real-Time Tools, Real-Time Imagination

At FRAY Studio, we’ve spent years exploring how real-time technology can transform stage video design and concert visuals for live shows. What excites us most isn’t the software itself, it’s the moment where technology and creativity meet. Technology is our toolbox, not our destination. We stay clear of gimmicks and keep our focus on meaning, feeling, and audience experience.

Tools That Shape the Moment

Our real-time work spans Unreal Engine, Notch, TouchDesigner, and custom-built applications tailored to specific shows. With dedicated creative technologists on our team, we fuse unexpected tools into single show systems that push beyond predictable solutions. Whether we’re building concept visuals, tour content design, or dynamic live camera effects, we’re always chasing new ways to make performances feel immediate and alive.


Real-time systems let animation breathe with the performer. Even without timecode, visuals can respond to gestures, movement, or behaviour; turning performance into control. And when a band is onboard, we can take MIDI inputs and sculpt visuals right there in the moment. It’s video design that doesn’t sit still; it performs.

Making Creativity Move Faster

Behind the scenes, real-time technology also empowers our workflow. Rendering detailed 3D scenes in Unreal or Notch takes a fraction of the time compared to traditional pipelines. That speed means faster iteration, quicker experimentation, and the ability to respond to “hey, what if we try this?” ideas before they evaporate. It keeps the making of the show just as fluid and dynamic as the show itself.

Built With Collaboration

We’re proud to have contributed to the development of many of these tools, to have a close working relationship with Notch, and to be an accredited Unreal Studio Partner. Real-time technology isn’t just something we work with, it’s something we help shape, in service of richer projection design, more adventurous video design, and ever-more compelling live experiences.


Liam Gallagher Logo
Sleep Token Logo
Back To The Future Logo
Pierce the Veil Logo
Drury Lane Theatre Logo Black and White
Coldplay Logo
Netflix Logo
MDB Logo