Performance Laboratory
Royal College Music
Royal College Music
FRAY Studio developed real-time video environments for the Royal College of Music’s Performance Laboratory. Built in Unreal Engine, the system simulated performance conditions with virtual audiences, dynamic lighting and responsive sound. We also created the user interface in ON LX to give researchers full control of the simulation.
FRAY Team
Software Development
Adam Young
Adam Young
Unreal Lead Developer
Daniel Orchard
Daniel Orchard
3D Modelling Developer
Norvydas Genys
Norvydas Genys
Interface Development
Kira O'Brien
Kira O'Brien
Unreal Engine Developer
Alex Loftie
Alex Loftie
3D modelling
Preevue
Preevue
Software coordination
Georgia Young
Georgia Young
Collaborators
Creative Producer
Jon Lyle of Ammonite Studios
Jon Lyle of Ammonite Studios
Assistant to the Producer
Jess Branch
Jess Branch
Sound Designer
Carolyn Downing
Carolyn Downing
ADR Voice Artist
Jo Ashe
Jo Ashe
ADR Voice Artist
Bhavnisha Parmar
Bhavnisha Parmar
ADR Voice Artist
Linton Tulloch
Linton Tulloch
ADR Voice Artist
David Holmes
David Holmes
Sound Engineer
Zoe Milton
Zoe Milton
Sound Engineer
Rob Bettle
Rob Bettle
Motion Capture Director
CCIXR Alex Counsell
CCIXR Alex Counsell
Mocap Technician
Sam Birmingham
Sam Birmingham
Mocap Artist
Durassie Kiangangu
Durassie Kiangangu
Lighting Designer
Rob Casey
Rob Casey
Lighting Drafter
Oliver McNally
Oliver McNally
Systems Engineer
Steve Jackson
Steve Jackson
Systems Engineer
Sam Gough
Sam Gough
Media Server Builder
Guy Pepper
Guy Pepper
Photography
Phil Rowley
Phil Rowley
Services Provided
Video Design
Real-Time Content
3D Animation
Projection Mapping
Interactive Development
Virtual Production